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I don't usually leave reviews like this, but this game was not good. It started so strong, and I was finally ready for a game using YAHAHA to prove me wrong because so much of the story line and scripts from games using YAHAHA feel AI generated. This one had unique character styles, storyline, and game mechanics so I was very excited- only to be let down yet again. After day one the fun characters introduced no longer provide any lore, so its just 6 days of rinse and repeat- grab a box, grab a trashbag, etc which would be fine if the characters were expanding on their peculiar lore that was introduced, but they don't they just say the same lines for 6 days. You don't even get any unique item grabs after the toilet paper mission. you cannot avoid anomaly items, but it doesn't matter because there is no repercussion for reaching 0% sanity. No monster chases you, you don't pass out, nothing. Just really intense music and inverted controls on your wasd for an annoying amount of time. Finally, the conclusion has nothing to do with any of the characters you met, not even your boss and its script once again feels AI generated. the lines spoken always refer to you as "the player" and this form of 3rd person is very common when AI writes your script, just go look at other YAHAHA games and you'll see this same rhetoric over and over. 

Dev this isnt an attack against you- keep making games, just not with YAHAHA. your characters were squishy and odd and the premise was so good- I'm only writing this so passionately because it feels like a crime that this game fell so short of what it promised and was ultimately bad because of it. 

Hey Zag! thanks so much for your kind words and feedback—it really means a lot to me 😺. I’m glad you liked the initial concept and characters! Actually, this game was made with Unity, alongside a friend. This is the first project with unity. I get what you’re saying about the repetitive parts and the ending feeling flat, and I totally agree there’s room to improve. :D

Honestly, YAHAHA has been a huge help for me as a beginner, and it made jumping into Unity way easier during this project.  But this time, the issues with the game are on me, not YAHAHA, because the time limit. Your critique is super valid, and I’ll definitely take it to heart for my next project. :)

Thanks again for your honesty and encouragement. I’ll keep working to make better games, thank you again! 🩷🩷

I'm so tired, I feel dizzy.

sorrry the camera seems dizzy at this time. the reason is about the sanity I believe. The bad gameplay design this time😭, thanks for playing my game!

Indeed, it's pretty good... I was actually startled! 😂

thanks for playing.

This is really a well-designed micro-psychological horror game. An impressive experience playing this!

thanks for your kind words, still many dizzy and repetitive parts, will keep going!

Came across this game. Impressive!

Immersive gameplay with a soundtrack that amps up the urgency! The music really gets your heart racing and makes you want to hustle through the tasks. Definitely worth a play!

thank you. glad you like it. :)

amazing!

that seems quite attractive! Can't wait to play it!